One example is the characters - The face and texture fidelity is greatly improved however, the new version has broken character physics which the older version does not suffer (ropes, hoses, ribbons etc). Originally posted by qwertylesh:There's both improvements and detractors for the new edition. Can someone list, or find a list of what exactly the difference is between the original and this? The only reasons I can think of why they would do this, is to get additional sales in their direction for an upcoming or current project, or to replace the potential issue of not actually working on anything at the moment. The game is already at best, average and forgettable. Hence why I am asking for a listing of the exact changes made, you know. Genuinely, I am confused on why this wasn't rolled out as a patch for people who already dropped the cash on the title and the DLC's which is the requirement to get the $10.00 price. The only positive thing I can say about this whole sorry mess is that the original has not been replaced by this game so you can still play that and the two DLC expansions with much better performance and barely any visual difference (that I could see anyway).Someone wanna explain to me what exactly changes from this and the original release? What merit is there to getting this if it is reportedly, the exact same game with no changes beyond some minor "performance" and "bug fixes" which seem to, according to this discussion page are not actually doing the thing, the thing is supposed to do? Sorry I hate to be negative about any game but this really is a poor effort and one we have sadly become accustomed to PC, especially when it comes to Unreal Engine 4 titles! I guess the whole point of this remaster is to sell the game to PS5 and Xbox Series X owners and, if so, then the game is a failure. Goodness knows what they did to this game but from what I've seen even the PS5 and Xbox Series X versions are a mess and rarely hit 60 fps in their performance. The game is constantly jerky and feels absolutely horrible to play. If I turn off DRS then the framerate plummets to 48 fps in the opening section and even to single digits while turning with some heavy stuttering (shader compilation?). Using Dynamic Resolution Scaling is the *only* way I can play this sub-par remaster above 60 fps on the same 1440p Ultra settings that ran at 100+ fps in the original.
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